![]() Reviews of Antichamber inevitably bring up comparisons to the Portal games – it is similar in structure, and even has its own “gun” device. ![]() Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward. If you’ve haven’t played Antichamber, here’s the game’s brief description on Steam:Īntichamber is a mind-bending psychological exploration game where nothing can be taken for granted. It’s a mind-bending experience packed with tons of intriguing puzzles, and aside from some bugs and initial confusion, the game has really grown on me. Over the past few days, I’ve spent many hours wandering the corridors and exploring the rooms of Antichamber, the 2013 puzzle platformer game by Alexander Bruce.
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